Original version was written for DOS and published in 1990. David used a 386 machine running at 25Mhz with 2 Mo of Ram. He used Borland Turbo C as the programming language. |
Type : Dos Version : v1.3 Date : 10 August 1991 Note : David added more options (free moves, Territory selection...) and fixed some bugs. Conquest is now C++ based |
Type : Dos Version : v1.3+ Date : 20 August 1991 Note : Version 1.3+ is a update to version 1.3 just to eliminate a bug in the attack routine that under a specific set of circumstances could cause the program to abort. |
Type : Dos Version : v1.5 Date : 03 October 1991 Note : David added a new opening menu, unlimited free moves are now supported |
Type : Dos Version : v1.7 Date : 04 March 1992 Note : David have made a lot of changes (10!), and he "wants to be sure they are for the better!" |
Type : Dos Version : v1.8 Date : 07 September 1992 Note : David added 2 features : Modem play improvement and Rebellions option. |
Type : Dos Version : v2.0 Date : 07 February 1993 Note : David added 4 new features. David also started a "map designing contest" (with $250.00 in prizes). For more information, see the file 'Contest.doc'. |
Type : Dos Version : v2.1 Date : 09 January 1994 Note : David added 2 options (maximum number of armies per territory) and a In-game graphs of player statistics. The game map can be redraw at anytime. |
Type : Dos Version : v2.2 Date : 01 October 1995 Note : New build for Conquest. No information about what's new but the ending screen is showing new address, David Burns moved from Washington DC to Fairborn OH. This address will remain valid until at least DEC 98. |
Type : Win Version : v1.2 Date : 21 July 1996 Note : David rewrote the program specifically for Windows. This version incorporates Computer Adaptive Players. 182 334 lines of Borland C++ 4.52. David has a Pentium with 16 Mb of Ram this year. |
Type : Win Version : v1.3 Date : November 1996 Note : No specific information about this release. 184 208 lines of Borland C++ 4.52. David has a Pentium 120 Mhz with 32 Mb of Ram this year. |
Type : Win Version : v2.11 Date : 08 January 2002 Note : David rewrote the programm for latest version of Windows to take advantage of scrolling display and better memory handling. 185 000 lines of Mcrosoft C++ 6.0. David has a P3 1 Ghz with 512 Mo of Ram this year. |
Type : Win Version : v2.20.08 Date : 20/04/2002 Note : The latest version of Conquest has stronger computer opponents, is faster than previous versions. |
Type : Win Version : v2.40 Date : 06 July 2002 Note : Conquest now has campaigns ! A campaign is a collection of saved games that are collected into a single file (the file extension if ".cmp"). Each save game is called a scenario and is designed for a single human player. |
Type : Win Version : v2.40.01 Date : 13 July 2002 Note : No information about this new build. |